Unfortunately that ruins it for me and will have to pass this game if there is no option to disable it (maybe an "easy" mode in the options).įor example, there are many dungeon crawler games available. I didnt see it in the trailers and screenshots before. I was suprised when I played the game, that you have food in it. The monster types are all familiar and we at once know what the strengths and weakness are from other similar games.Ĭastle 3D view is amazing and the single parts of it are "alive" and its animations are good.įor what game mechanic purpose you integrated food ? The scripted scenes and also the interactive monsters in the world map are really good and is refreshingly varied. The different resources are nice and collecting stuff is fun and addictive. The combat areas lack the dedication you have in the world map. Unfortunately that changes on the combat map. Graphics are beautiful and look good on the world map. I love the ambience and the environment you chose for your game. I wishlisted your game for quite some time and just recently asked for a Demo. Camera panning is really slow with both the mouse and the keyboard and need to be faster and snappier, without that initial delay.įirst of all, Thank you very much for your Demo. There are no hover tooltips - I hover over the resources and I have no idea what are they called, because there is no tooltip.ĥ. After playing HoMM3 for 22 years and being used to animation speed increased up to 5 times or skipped altogether, it's a real pain watching my character walk so slowly.Ĥ. There has to be implemented a setting to change the animation speed of the character walking on the adventure map. You should try to include true full screen mode for the players who want it.ģ. The "Full Screen" mode is not actually full screen, it's a borderless windows and should be renamed to "Borderless Window", but I actually like that mode. The cursor moves with the Windows cursor, for example if I have a foreground window on top of the game and move the Windows cursor to the bottom of that foreground window, I can see the cursor in the game moving as well.Ģ.
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